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Geomancer
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think of a wizard who dosnt need MP, whose spells are cast instantly, and can carry swords and shields. thinking that this character only exsists in your dreams? well they dont, they are called Geomancers. Geomancers arnt the fastest, strongest, best-magic-using characters around but they are close. while many jobs are good in one or two paticular types of fighting, the Geomancer is above average in all of them. he may not hit for insane damage but with proper training they just might, and their ranged Element attack will for surely keep enemies away.------------------------------------------------------------------------------------------
Skills
Action |
Name | Description | JP |
Pifall | gravity elemental, add dont move | 150 |
Water Ball | water elemental, add frog | 150 |
Hell Ivy | add stop | 150 |
Carve Model | earth elemental, add petrify | 150 |
Local Quake | earth elemental, add confusion | 150 |
Kamaitachi | wind elemental, add dont act | 150 |
Demon Fire | fire elemental, add sleep | 150 |
Quicksand | water elemental, add death sentence | 150 |
Sandstorm | wind elemental, add darkness | 150 |
Blizard | ice elemental, add silence | 150 |
Gusty Wind | wind elemental, add slow | 150 |
Lava Ball | fire elemental, add death | 150 |
Reaction |
Name | Description | JP |
Counter Flood | counters with Geomancy | 300 |
Support |
Name | Description | JP |
Attack Up | physical attacks are stronger | 400 |
Movement |
Name | Description | JP |
Any Ground | walk over any type of ground | 220 |
Move on Lava | can walk and stop on lava | 150 |