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Oracle
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Oracles, the bad status causers. shut them up, stop them form doing anytihng, make them sleep, go blind, or even be a wussy and turn into a chicken. heck they should be real good right? well they are but they might take time to learn how to use them to their full potential. master how and you could have a deadly team mate on your hands.------------------------------------------------------------------------------------------
Skills
Action |
Name | Description | JP |
Blind | adds darkness | 100 |
Spell Absorb | restores lost MP by stealing it from an enemy | 200 |
Life Drain | restores lost HP by stealing it from an enemy | 350 |
Pray Faith | adds faith | 400 |
Doubt Faith | adds innocent | 400 |
Zombie | adds undead | 300 |
Silence Song | adds silence | 170 |
Blind Rage | adds beserk | 400 |
Foxbird | lowers brave level | 200 |
Confusion Song | adds confusion | 400 |
Dispel Magic | cancles positive status ailments | 700 |
Paralyze | adds dont act | 100 |
Sleep | adds sleep | 350 |
Petrify | adds petrify | 580 |
Reaction |
Name | Description | JP |
Absorb Used MP | if enemy uses MP, then character gets equal amounts of MP | 250 |
Support |
Name | Description | JP |
Defense Up | physical defense increased | 400 |
Movement |
Name | Description | JP |
Any Weather | can move over any space on the map | 200 |
Move MP Up | get small amounts of MP after every move | 350 |